Campaign |
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AOI DID EI HttT Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D GW - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
On the vast plains of Arendia, where the horse is king, even archers fight from horseback. In the hills and forests of the eastern half of that country, however, horses are rarer, and there most fighters, archers and swordsmen, fight on foot. The stability of having two feet on the ground gives to the Arendian Archers superior power with the sword, but at the expense of the great speed of the Bowriders.
Advances from: | |
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Advances to: | |
Cost: | 16 |
HP: | 32 |
Movement: | 5 |
XP: | 48 |
Level: | 1 |
Alignment: | lawful |
ID | Arendian Archer |
Abilities: |
sword blade | 6 - 2 melee | ||
bow pierce | 6 - 3 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 40% |
Coastal Reef | - | 100% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 2 | 50% |
Frozen | 3 | 20% |
Hills | 2 | 50% |
Impassable | 99 | 40% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
Unwalkable | 99 | 20% |