Wesnoth logo
Wesnoth Units database

Archer

(image)

On the vast plains of Arendia, where the horse is king, even archers fight from horseback. In the hills and forests of the eastern half of that country, however, horses are rarer, and there most fighters, archers and swordsmen, fight on foot. The stability of having two feet on the ground gives to the Arendian Archers superior power with the sword, but at the expense of the great speed of the Bowriders.

Advances from:
Advances to:
Cost: 16
HP: 32
Movement: 5
XP: 48
Level: 1
Alignment: lawful
IDArendian Archer
Abilities:
(image)sword
blade
6 - 2
melee
(image)bow
pierce
6 - 3
ranged
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Cave240%
Coastal Reef-100%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9920%